Amidst
a backdrop of worldwide ecological and seismological chaos in the
mid-2100s, the United States has been split in two by the "Great
Flood". As a result of the polar ice cap melting, the Mississippi River
has destroyed the central portion of the United States, causing an
ill-equipped Federal Government to fail and literally cutting the
country in half. These two halves are left to fend for themselves in
the aftermath.
The East, now known as the Atlantic Alliance, symbolic of their union
with Europe, puts its faith in surviving this new world in cybernetics,
an established yet evolving technology now more than 150 years old. On
the other side of the flooded continent, the Western states, now called
the Republic of Pacifica and having allied with Asia, resort to solving
their problems at the genetic level, effectively restructuring the DNA
of its inhabitants -- a method the Atlantic Alliance finds morally
reprehensible.
By 2161, it only takes a hint of unauthorized military preparation in
Pacifica for the newly restored president to order a strike in the
heart of Pacifican territory -- an outpost in the now dry San Francisco
Bay. This strike leads to the unthinkable: an epic conflict with global
implications fought on U.S. soil. As a soldier in this struggle, Mason
Briggs uses explosive, terrain-deforming weaponry to change the face of
battle: He not only destroys the land in his path, he outright
transforms it to gain the strategic advantage in completely unscripted
ways no game has ever seen. With such a devastating arsenal at hand,
Briggs never leaves any battlefield the way he found it.
In addition to extraordinary weaponry that allows players to do things
previously only imagined, each side of the conflict, Pacifica and the
Atlantic Alliance, boast soldiers with powers beyond those of ordinary
men. Genetic augmentations provide Pacifican forces with amazing
abilities, while Atlantic Alliance soldiers like Briggs counter the
threat with the more "traditional" method: cybernetics. The differing
states of superhumanity result in balanced yet stylistically different
combat tactics that have never been seen before.
- Truly next-generation gameplay -- Groundbreaking terrain
deformation allows players to reshape the battlefield on the fly with
futuristic weaponry of the year 2161, allowing for unprecedented power,
freedom and control.
- All new story and characters from the company that brought you
Star Wars and Indiana Jones, as well as Mercenaries and Thrillville --
Players assume the role of Mason Briggs, a demolitions expert in the
mighty Atlantic Alliance army and the next great action hero.
- Plausible future conflict -- As stem cell research continues to
proliferate and spirals out of control, ideological differences over
genetic enhancement place the player at the threshold of an epic battle
of tomorrow between genetics vs. cybernetics as two powerful armies,
with vastly differing tactics and advantages, square off. The
battlefield will change forever